Project 3 // 3D Chess Set - Modelling and Rendering
So I made them modular! Now when one of the head pieces, or base pieces doesn't work the way I want it to I don't have to scrap the whole model, I can just retry that piece. |
I really started to appreciate having everything on one screen with this project. |
I was originally going to hand carve the rubber stamps, but the work needed to be too precise and delicate for the materials that I had access to. I then found, through the recommendation of a few different people, a store in the city that sells a specific kind of rubber that is made to be laser cut by the machines we have access to, specifically for stamp making! And that would have been perfect, but I couldn't get myself to commit to the cost of the materials, and so I chose to work with what I had. Instead of hand carving, or laser cutting, I simply printed the stamps with the rest of the model.
And here is the final render!
Now, if I had the time I would work on designing a board that could be printed as well. My final idea is to have a stack of paper affixed to a 3D printed board that can be played on like a regular chess board. When the game concludes the sheet that has been stamped can then be ripped off of the base. This paper can then be hung as a visual representation of the battle that happened on the board.
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